Computer vision · Human–AI interaction

Bridging people
and spaces
through AI.

I’m Xia, a researcher working as a software engineer at Google. I build AI that connects an understanding of the physical world with the people who live and act in it.

Now at Google / Software Engineer Computer Vision & Spatial AI

PEOPLE ↔ AI ↔ SPACES
Connecting spatial perception, human context, and assistance A conceptual spatial map connects a person’s context to an environment through AI. Select a perspective below to explore related research. HUMAN CONTEXTAIENVIRONMENT

From geometry to understanding.

Build spatial representations that connect what AI perceives with what people know.

Explore FlyMeThrough

A conceptual view of my research

01 / Selected research

One world.
Many ways to experience it.

The same room can offer different possibilities—and present different barriers—to different people. My research asks how AI can understand those differences and help us act on them.

CapNav shows different routes through the same 3D indoor space for a wheelchair user, a quadruped robot, and a robot vacuumSPATIAL REASONING
CVPR 2026Vision-language models · Evaluation

CapNav

Can an AI understand where you can go?

A benchmark for capability-conditioned indoor navigation: evaluating whether vision-language models reason about routes in relation to an agent’s physical capabilities.

Benchmarking Vision Language Models on Capability-conditioned Indoor Navigation

Accessibility Scout highlights environmental features including uneven paths, fixed seating, and missing handrailsPERSONALIZED ACCESSIBILITY Watch film
UIST 2025Vision-language models · Accessibility

Accessibility Scout

Accessibility starts with the person.

Personalized scans of built environments, connecting visual observations to an individual’s accessibility needs.

Personalized Accessibility Scans of Built Environments

FlyMeThrough combines drone imagery, a reconstructed indoor 3D map, and human annotations of facilitiesHUMAN–AI COLLABORATION Watch film
UIST 20253D mapping · Human–AI interaction

FlyMeThrough

A map is more than its geometry.

Human–AI collaborative indoor mapping with commodity drones, bringing human knowledge into reconstructed 3D spaces.

Human-AI Collaborative 3D Indoor Mapping with Commodity Drones

RASSAR mobile augmented reality interface scanning a room for accessibility and safety issuesSITUATIONAL AWARENESS Watch film
CHI 2024Augmented reality · Accessibility

RASSAR

Make barriers visible. Make spaces better.

An augmented reality tool for scanning rooms and identifying potential accessibility and safety issues in the built environment.

Room Accessibility and Safety Scanning in Augmented Reality

DepthScape workflow for authoring layered 2.5D designs using image depth, semantic understanding, and extracted geometrySPATIAL AUTHORING Watch film
DIS 2026AI-assisted design · Geometry

DepthScape

Turn visual understanding into creative control.

A design workflow that combines depth estimation, semantic understanding, and geometry extraction to author 2.5D designs.

Authoring 2.5D Designs via Depth Estimation, Semantic Understanding, and Geometry Extraction

SonifyAR generates sounds for augmented reality scenes based on the context of virtual objects and real environmentsCONTEXT-AWARE INTERACTION Watch film
UIST 2024Generative AI · Augmented reality

SonifyAR

What should an augmented world sound like?

Context-aware sound generation that connects virtual interactions with the real-world environments in which they take place.

Context-aware Sound Generation in Augmented Reality

More research & earlier work
Research prototype

UIConformer: Towards Generating Conformant User Interfaces within Design Artboards

Video ↗
CHI 2025 · Extended Abstract

Authoring 2.5D Designs with Depth Estimation

Paper ↗
UIST 2024 · Demo

A Demo of DIAM: Drone-based Indoor Accessibility Mapping

Paper ↗
ASSETS 2024 · Poster

RAIS: Towards a Robotic Mapping and Assessment Tool for Indoor Accessibility Using Commodity Hardware

Paper ↗
UIST 2022

Kinergy: Creating 3D Printable Motion using Embedded Kinetic Energy

Paper ↗
Design Computing and Cognition ’20

Interior Layout Generation Based on Scene Graph and Graph Generation Model

Chapter ↗

02 / Current work

Spatial intelligence.
In the real world.

Google
Software EngineerAug 2026 — Present

How can AI understand people and spaces together, within real-world resource constraints?

At Google, I explore how computer vision algorithms and agents can work across on-device and cloud systems. The goal is a layered understanding of environments, the people within them, and how their actions relate to spatial context.

I’m interested in turning that understanding into timely, context-sensitive assistance—including surfacing potential safety risks in response to people’s needs, while working within limited computational resources.

On-device + cloudVision + agentsPeople + context

03 / A continuing thread

From designing spaces
to helping AI understand them.

Xia Su outdoors, wearing a bicycle helmet

Xia Su Researcher & engineer

My path began in architecture. The question that stayed with me: how can spaces work better for the people who use them?

At the University of Washington’s Makeability Lab, advised by Jon E. Froehlich, my doctoral research brought that question into human–AI interaction, computer vision, and accessibility.

I think of this as human–AI symbiotic spatial perception: combining AI’s ability to perceive and reason with people’s knowledge, capabilities, and intentions. Today, that perspective guides my work on spatial intelligence at Google.

View my full CV PDF

Previously

  • Apple AIMLMachine Learning Intern · 2025
  • Adobe ResearchResearch Scientist Intern · 2023 & 2024
  • Microsoft Research AsiaResearch Intern · 2020–2021

Education

  • University of WashingtonDoctoral research, Computer Science & Engineering · 2021–2026
    Dissertation defended Aug 2026
    M.S., Computer Science & Engineering · 2024
  • Tsinghua UniversityMaster’s degree · 2021
    Bachelor of Architecture · 2018

04 / Let’s connect

A shared interest
in people, spaces, and AI?

I welcome conversations with researchers and teams working on spatial AI, human–AI interaction, accessibility, and intelligent systems in the physical world.